Another one, for me, is Victoria II - Victoria II
spans the globe from 1836 to the start of 1936 with over 200 playable nations.
Like its predecessor, Victoria II
focuses on internal management, covering the industrialization
and social/political changes in a country with dozens of different government types. The game gives a lot of importance to the economy of a country by having a complex market system
with over 50 types of goods and factories
While warfare is a component of the game it is not the primary focus as in other Paradox Interactive games such as the Hearts of Iron