Download Tennis elbow manager here if you dont have it
here the 1st version of the women base for TEM :
I also included a Tour.ini with the Davis Cup countries updated to match the women base.
Copy both files to the "Data" subfolder. Be sure to rename your
You can edit the "Players.ini" with a text editor, but it's better to avoid the Windows NotePad coz it's a very big file and the NotePad is very slow to operate itcurrent "Players.Ini" & "Tour.Ini" files so you could revert to the men base if you want.
It may be also recommended to create a new profile before to switch to the women base, coz you're going to lose your current saved game.
You should be able to play the game like with the men, it should have no difference (I'll add some in the incoming weeks).
If you notice anything wrong, thanks to report it here.
I quickly checked the play style of the best players, but I don't know them very well, so it still may have some mistakes.
For the skills, it's 100% random, so that's there I'm going to need you, expert WTA fans !
If you want to do some modifications, for now, you should only edit your 10 (or less) favorite players, and post their new profiles in this topic.
Use the "Code" tag (available from the tag bar above the edit zone) to display the profiles.
Name = Steffi Graf
Country = DEU
BestRank = 1
Character = 1
Style = PowerBaseliner
Birthdate = 14/06/1969
Body = 175 60
FirstYear = 1990
StartRank = 1
RankPerYear = 1, 2, 2, 1, 1, 1, 1, 28, 9
SingleDouble = -0.45
Forehand_Power = 50
Forehand_Consistency = 59
Forehand_Precision = 50
Backhand_Power = 48
Backhand_Consistency = 54
Backhand_Precision = 52
Service_Power = 17
Service_Consistency = 54
Service_Precision = 53
Return = 32
Lob = 39
Passing = 35
Dropshot = 11
Counter = 12
ForehandVolley = 9
BackhandVolley = 10
Smash = 15
NetPresence = 9
Lift = 51
Speed = 43
Stamina = 50
Tonicity = 46
Reflexes = 18
Strength = 34
Concentration = 77
ColdBlood = 84
Constancy = 85
Tactic = 48
Positioning = 33
SelfEsteem = 20
Motivation = 74
DoubleSpirit = 10
Hand = Right
Color_Skin = 0
Color_Shirt = 24
Color_Shorts = 2
Color_Cuff = 0
Color_Hair = 1
Explanations about the parameters :
Most parameters are well self-explaining.
Here more details :
RankPerYear = 1, 2, 2, 1, 1, 1, 1, 28, 9
This line will determines the rank of the player for each year. The player won't be necessary at this rank at the end of the year, but she should be quite close. It's used to determine her strength. This strength will be used to normalize most of the skills.
A rank of "-1" means the player won't play on this year.
These skills are not normalized : "Concentration", "ColdBlood", "Constancy", "Motivation".
Instead, they are interpolated between the value in the base (when rank is on BestRank) to half of the base value (when at the 1000th rank).
ColdBlood = 78
BestRank = 3
When RankPerYear is 3, then ColdBlood will be 78%; if RankPerYear is 1000, then ColdBlood will be 78 / 2 = 39% .
"FirstYear" is the player's career starting year.
"SingleDouble" is the affinity for the singles or the doubles :
-1 => only singles
-0.5 => mostly singles
0 => equally singles & doubles
+0.5 => mostly doubles
+1 => only doubles
Body = 177 62
means 177cm for 62kg .
If you need some precisions, don't hesitate to ask.
How to set the skills ?
As all the skills (except Concentration, ColdBlood, Constancy & Motivation) are normalized in real time by game depending of the rank to reach during the current year, it won't make the player any stronger to set all her skills to 90 instead of 10.
So the idea is to set the skills around the value 35 :
- set to 35 if the player is normally skilled for this skill
- set above 35 if the player is relatively more skilled in this skill than in her other skills, to 40 if only a bit, to 50 if a lot, to 60 if very much
- set below 35 if the player is relatively less skilled in this skill than in her other skills, to 30 if only a bit, to 20 if a lot, to 10 if very much
For Concentration, ColdBlood, Constancy & Motivation for the best players, set them high from 75 to 95 depending of the best rank (from 20 to 1), and lower them a bit when the player has a weakness in this particular area.